Hi! This is my Resume page, you can find my Projects
experience
CUT - Circuito Urbano Temporaneo
02.2025 - Holding
UX Designer
Main and solo designer for the role, focusing on Project management and stakeholder communication.
Redesigned and managed the association’s websites, ensuring an optimized user experience, clear content hierarchy, and a cohesive visual identity.
Maintained and updated digital archives, improving accessibility and integrating new features to keep platforms up to date.
Applied UX design and information architecture principles to enhance navigation, usability, and content organization.
10.2024 - 12.2024
UX Designer
Contributed to a comprehensive UX redesign of the University department's Exchange service, aiming to enhance the user experience across its key components: the website, tutor support, Instagram presence, and administrative office interactions.
Conducted a UX audit of the website, identifying key areas for improvement in information architecture, usability, and content.
Redesigned website information architecture, including site navigation, information retrieval, and cross-linking,
Developed and implemented a peer meeting booking system, facilitating student access to exchange experience information. (Reached more than 25% of outgoing students for more than 100 hours og tutoring)
Improved website content through UX writing, enhancing clarity and user understanding.
1 week - 02.2024
interaction design workshop - essilorluxottica / meta - NDA
Designed and developed innovative input and interaction solutions for advanced smart eyewear prototypes.
Collaborated with EssilorLuxottica's Smart Eyewear Lab on ideation and concept development to enhance user experience.
Focused on identifying new functionalities, interactions, and technologies for potential integration into R&D.
1 week - 06.2023
interaction design workshop - epfl+ecal lab
Explored the limitations of quantified self-tracking technologies and developed alternative approaches for representing subjective human experiences through storytelling, interaction analysis, and experimental design.
Focused on designing with bias to create engaging, qualitative data interactions through concept design and prototyping.
education
Ongoing
Proficient in user-centered design methodologies, including user shadowing, usability testing, and stakeholder analysis. Production of industry focused prototypes and conceptual and critical prototypes.
Experience collaborating with diverse real stakeholders to conduct user research and iterate on product solutions through different design methods (i.e. Agile).
Skilled in UX/UI design, interaction design, prototyping (Figma, Protopie), 3D modeling (Blender), embedded computing, and VR development (Unity 3D).
01.2024 - 06.2024
Training in UX design for AI-infused products, including AI prototyping, heuristic evaluation, and simulation prototyping. Prof Jichen Zhu
Training in interaction design with a critical design lens, utilizing web applications and embedded computing (Arduino) to explore and communicate complex concepts. Prof Anna Vallgårda & Vasiliki Tsaknaki
6 weeks - 08.2022
Understanding of core Human-Computer Interaction (HCI) principles, such as feedback cycles, direct manipulation, affordances, and signifiers, to inform the design of intuitive and user-friendly interfaces.
Single class
Behavioral design: Creating engaging products with behavioral
science
Gained insights into applying behavioral science principles to enhance UX design, covering areas such as user engagement, decision-making, and designing for diverse user groups.
Graduated with 110/110 cum laude - Thesis in Interaction design - V.A.K.
Proficient in designing physical and digital products and experiences (Spanning from product design, to branding and interior design), specializing in user journey mapping, interaction design, and iterative prototyping.
Experienced in leading team brainstorming sessions, utilizing research methods (mind mapping, product benchmarking) to inform persona development and design decisions.
Skilled in cross-disciplinary project management, teamwork, and communication.
Florence, Italy
2017
Frame school academy
Directing, cinematography, storytelling and videomaking techniques
