Interaction Designer

Italy

Open to relocate

Hi! This is my Resume page, you can find my Projects

  • Human-Computer interaction - UX design - Interviews - Physical + digital experiences - Ux research - Usability testing - VR/AR experiences - Agile development - Journey mapping - Smart wearables and IoT - Project management - Prototyping - Experience design - Space design - Interaction design - User testing - Interview design - Interview execution - Evaluative testing - Stakeholder facilitation -

  • Physical + digital experiences - Ux research - Usability testing - VR/AR experiences - Agile development - Journey mapping - Smart wearables and IoT - Project management - Prototyping - Experience design - Space design - Interaction design - User testing - Interview design - Interview execution - Evaluative testing - Stakeholder facilitation - Human-Computer interaction - UX design - Interviews -

  • VR/AR experiences - Agile development - Journey mapping - Smart wearables and IoT - Project management - Prototyping - Experience design - Space design - Interaction design - User testing - Interview design - Interview execution - Evaluative testing - Stakeholder facilitation - Human-Computer interaction - UX design - Interviews - Physical + digital experiences - Ux research - Usability testing -

  • Interaction design - User testing - Interview design - Interview execution - Evaluative testing - Stakeholder facilitation - Human-Computer interaction - UX design - Interviews - Physical + digital experiences - Ux research - Usability testing - VR/AR experiences - Agile development - Journey mapping - Smart wearables and IoT - Project management - Prototyping - Experience design - Space design -

experience

CUT - Circuito Urbano Temporaneo

02.2025 - Holding

UX Designer

Main and solo designer for the role, focusing on Project management and stakeholder communication.

  • Redesigned and managed the association’s websites, ensuring an optimized user experience, clear content hierarchy, and a cohesive visual identity.

  • Maintained and updated digital archives, improving accessibility and integrating new features to keep platforms up to date.

  • Applied UX design and information architecture principles to enhance navigation, usability, and content organization.

10.2024 - 12.2024

UX Designer

Contributed to a comprehensive UX redesign of the University department's Exchange service, aiming to enhance the user experience across its key components: the website, tutor support, Instagram presence, and administrative office interactions.

  • Conducted a UX audit of the website, identifying key areas for improvement in information architecture, usability, and content.

  • Redesigned website information architecture, including site navigation, information retrieval, and cross-linking,

  • Developed and implemented a peer meeting booking system, facilitating student access to exchange experience information. (Reached more than 25% of outgoing students for more than 100 hours og tutoring)

  • Improved website content through UX writing, enhancing clarity and user understanding.

1 week - 02.2024

interaction design workshop - essilorluxottica / meta - NDA

  • Designed and developed innovative input and interaction solutions for advanced smart eyewear prototypes.

  • Collaborated with EssilorLuxottica's Smart Eyewear Lab on ideation and concept development to enhance user experience.

  • Focused on identifying new functionalities, interactions, and technologies for potential integration into R&D.

1 week - 06.2023

interaction design workshop - epfl+ecal lab

  • Explored the limitations of quantified self-tracking technologies and developed alternative approaches for representing subjective human experiences through storytelling, interaction analysis, and experimental design.

  • Focused on designing with bias to create engaging, qualitative data interactions through concept design and prototyping.

education

  • Proficient in user-centered design methodologies, including user shadowing, usability testing, and stakeholder analysis. Production of industry focused prototypes and conceptual and critical prototypes.

  • Experience collaborating with diverse real stakeholders to conduct user research and iterate on product solutions through different design methods (i.e. Agile).

  • Skilled in UX/UI design, interaction design, prototyping (Figma, Protopie), 3D modeling (Blender), embedded computing, and VR development (Unity 3D).

01.2024 - 06.2024

  • Training in UX design for AI-infused products, including AI prototyping, heuristic evaluation, and simulation prototyping. Prof Jichen Zhu

  • Training in interaction design with a critical design lens, utilizing web applications and embedded computing (Arduino) to explore and communicate complex concepts. Prof Anna Vallgårda & Vasiliki Tsaknaki

6 weeks - 08.2022

Understanding of core Human-Computer Interaction (HCI) principles, such as feedback cycles, direct manipulation, affordances, and signifiers, to inform the design of intuitive and user-friendly interfaces.

Behavioral design: Creating engaging products with behavioral

science

Gained insights into applying behavioral science principles to enhance UX design, covering areas such as user engagement, decision-making, and designing for diverse user groups.

Graduated with 110/110 cum laude - Thesis in Interaction design - V.A.K.

  • Proficient in designing physical and digital products and experiences (Spanning from product design, to branding and interior design), specializing in user journey mapping, interaction design, and iterative prototyping.

  • Experienced in leading team brainstorming sessions, utilizing research methods (mind mapping, product benchmarking) to inform persona development and design decisions.

  • Skilled in cross-disciplinary project management, teamwork, and communication.

Florence, Italy

2017

Frame school academy

Directing, cinematography, storytelling and videomaking techniques